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Our expert offers his thoughts on Hard Rock's online casino and sportsbook with his effective and unbiased review. Bet on Sporting Events at the Casino, Online, or on the App. Hard Rock Hotel & Casino Atlantic City Sportsbook is located at the north end of the casino. Hard Rock Sportsbook agreed to partner with their own Hard Rock Casino in Sioux City. Like New Jersey, the casino site offers retail sports betting and has. BEST VALUE INVESTING ARTICLES FROM AROUND

But overall, this is not a huge deal. Hard Rock Sportsbook has separate apps for each respective state for Android, so the ratings are more volatile, but the reviews are very similar. Some reviews praise the Hard Rock Sportsbook app as having an excellent clean design, fast and responsive. The negative reviews were not happy with some glitching at certain times when trying to navigate and submit wagers.

Hard Rock Desktop Review The desktop option is straightforward. As you can see in the screenshot below, the most popular sports leagues will be listed at the top. You will be able to place a potential wager amount and see your potential pay out before you confirm your betslip. If you would like to make a parlay, continue clicking on other bets you would like to add to your betslip, and this will create a parlay. Below you will find the numerous deposit and withdrawal options.

The actual card will arrive in the mail within two weeks. Below we will review the Rewards program. How to Withdraw your Winnings at Hard Rock As is industry standard, users will have fewer options to withdraw from their account than a deposit. Customers can withdraw their winnings into your bank account using their routing and account number. This process takes business days after the transaction is approved.

PayPal: Users can withdraw funds to their PayPal account. Using Paypal is that your funds will be available immediately after the transaction is approved. Cash at Casino Cage: This is pretty simple as the deposit method. Customers can request their funds to the casino cage and stop by their local Hard Rock casino cage with their photo ID and pick up their cash. Loyalty Program at Hard Rock Sportsbook Hard Rock Casino has a loyalty program but does not seem to carry this over into their Sportsbook for the time being.

This is a bummer for avid sports bettors. Hard Rock Sportsbook does offer risk-free bets on particular sporting events and has timely offers throughout the year. Find photos and videos, comment on the news, and join the forum discussions at NJ. Comment on the news and join forum at NJ. Comment on the news, see photos and videos, join the forums at NJ. Comment on the news, see photos and videos, and join the forum discussions at NJ.

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GlobalPay eCheck : Deposit service which touts instant transactions for both paper and eChecks. With their proprietary software, VIP LightSpeed, paper checks or receipts are obsolete and all transactions are handled in the cloud. In-Person at the Hard Rock Casino: The easiest way to deposit, so long as you live close to Atlantic City, is to simply head over to the cashier window inside the Hard Rock and deposit funds directly there. Be sure to have your New Jersey ID and account information handy to utilize this deposit method.

How to claim the promo: Sign up for a new account at Hard Rock Casino and validate your email. Existing customers are also able to redeem this promo as long as you have not already claimed it, even if you have claimed the casino bonus. Terms and conditions apply, so check the site, but they are minimal. They come with no betting requirements or any other roadblocks along the way. The only stipulation of note is you must claim your risk-free bet within seven days of opting into the promotion.

When you make an initial deposit at your HardRockCasino. The bonus is yours and can be used immediately and as soon as all the betting requirements are met, you are also free to withdraw it. As with any other offer there are terms and conditions to go over, so check the website before making a move on this or any sportsbook bonus.

Turnover on downs or onside kick recoveries do no count for settlement purposes. Football Grand Salami Props. All games must be completed for action. Points scored in overtime are included. Total Touchdowns: The Football Grand Salami will be decided by adding up all the touchdowns for the NFL games scheduled for that week or day as specified.

Touchdowns scored in overtime are included. Football Futures. For seasonal wagers, all relevant matches must be completed for the wager to stand. For Division Winner wagers, where teams are tied, the winner will be decided using the official NFL tiebreak rules. NFL Regular Season Wins: For settlement purposes all 16 regular season games need to be played for wagers to have action. NFL - Regular Season Wins For settlement purposes all 16 regular season games need to be played for wagers to have action.

Football Division and Conference Futures. Divisional winners are decided on the standing at the completion of the regular season. All 16 games must be played. Wagers that have already been decided at the time a change is made to the number of regular season games will still have action and will be settled as normal. NFL tie rules shall apply. Conference winners are decided solely on the winner of the Conference Championship match. Regular season games are not taken into account. Football Player Futures.

For head-to-head wagers, both players must play over 0. If there is an official National Championship game, the winner of this game will be deemed to be the National Champion. The team taking part in the conference championship game will be deemed to be that conference's winner. If there is a change in number of regular season games scheduled to be played after a wager is accepted then the wager will not have action.

Exception to the rule: Wagers that have already been decided at the time a change is made to the number of scheduled regular season games will still have action and will be graded as normal. If a game has been postponed or cancelled before its due start-time, then all wagers are deemed no action. Minimum Length of Play. Winner Market For games schedule for 9 or 7 innings the Winner market will be settled for pre-match if the game goes at least 5 innings 4.

However, for Liveodds the match must go the full scheduled innings otherwise the market will be voided. Note the difference between pre-match and liveodds for the Winner market as above. Please also note that Player Markets have their own unique set of rules which are listed below. An abandonment is deemed to be where a match starts but is halted before the completion and is not played out to conclusion on the same day.

In the case of abandonment. In the case of an abandonment, any subsequent replays, award of the match result by governing bodies etc. A match that is interrupted e. All markets will be void if a match is postponed and does not take place same day it is scheduled to do so. If a match venue is changed then bets already placed will stand providing the home team is still designated as playing at home If the home and away team are reversed, then bets placed based on the original listing will be void.

If a hit and an error occur within the same play, a hit will be considered for settlement purposes. If a player does not show up at the plate again but related player markets have been offered, undecided markets are considered void. A foul ball will always be considered as a strike for settlement purposes.

Bets on players where match is marked as postponed or cancelled in game state before the scheduled start time shall be left with pending status and resulted if the game starts within 72 hours of the original global game time scheduled start time. If game does not start within 72 hours, bets shall be voided.

All bets created prior to a venue change shall be voided. If the match starts but is abandoned or suspended at any time before the match reaches a natural end and the match does not resume within 5 hours, then all bets on that player shall be voided. If any player selected for any bet type does not participate in game then all bets on that player shall be voided.

Player Markets Bets on players where match is marked as postponed or cancelled in game state before the scheduled start time shall be left with pending status and resulted if the game starts within 72 hours of the original global game time scheduled start time.

All Player Markets include extra innings for bet resulting. Outright Markets Outright markets are considered All In Run Or Not and therefore will be settled as a loss if the selection does not take part in the event. In cases where the event is cancelled then all bets will be declared void.

In cases where the venue for an event is changed we reserve the right to void any betting. Unless stated otherwise, whenever the organising association deems it fit to include any necessary rounds, matches, or series of matches e. Hard Rock reserves the right to change the odds on offer at any time as well as suspend or close betting on events before the scheduled start time.

In the case of any obviously incorrectly displayed or calculated prices, we reserve the right to void betting. Match Not Played as Listed All bets stand irrespective of starting pitchers or starting pitcher changes Note we do have a configuration option in Ctrl which if enabled will void markets if there is a change to the starting pitcher. Each team's starting pitcher is defined for betting purposes as the pitcher that throws the initial pitch. The game must meet the minimum length of play specified in the above 'Minimum Length of Play' section of these Rules.

Spread — A wager in which the player "takes" one team in the game to "cover" the spread line indicated on the site. All extra innings will count towards the 'spread' market. Money Line — A wager where the player picks the overall winner of the game in question.

All extra innings will count towards the 'Money Line' market. Draw — A wager in which the player picks the match to end in a tie. Extra innings will not count towards the 'Draw' market. Match must meet the minimum length of play specified in the above 'Minimum Length of Play' section of these Rules. Team Totals — A wager where the player predicts whether the number of runs scored by an individual team is higher or lower than a specified number. Innings 1 to 5 Total — This is a wager where the player predicts whether the number of runs scored during the first five 5 full innings is higher or lower than a specified number.

Innings 1 to 5 Spread — A wager in which the player "takes" one team in the match to "cover" the spread line indicated on the site during the first five 5 full innings of play. Innings 1 to 5 1x2 — A wager where the player picks either team to win the first five 5 full innings of play or whether the score will be tied after the bottom of the fifth 5th inning. Innings 1 to 5 Team Totals — A wager where the player predicts whether the number of runs scored by an individual team is higher or lower than a specified number in the first five 5 full innings of play.

Innings Totals — A wager where the player predicts whether the number of runs scored by both teams in a single designated inning is higher or lower than a specified number. Which team wins the rest of the game — A wager where the player predicts which team will win the remainder of the game from the moment that the wager is struck. All extra innings will count towards the 'Which team wins the rest of the match' market. Race to X number of runs — A wager where the player predicts which team will reach a specified number X runs first in the game.

All Extra Innings will count towards the 'Race to X number of runs' market. Team to score in X Inning — A wager where the player predicts that a team will score a minimum of one run in a specified X inning. Winning Margin - A wager where the player predicts the exact amount of runs a team will win the game by. All extra innings will count. Team to Score the Next Run - A wager where the player predicts which team will score the next run in the match.

Innings A to B Totals - A wager where the player predicts the amount of runs scored between two specified innings. Innings A to B Team Totals - A wager where the player predicts the amount of runs scored by the team between two specified innings. Innings 1x2 - A wager where the player predicts the result of a single designated inning. Either team will win the inning or the result will be a draw.

Innings Spread - A wager in which the player "takes" one team in the match to "cover" the spread line indicated on the site during a single designated inning. Innings Team Totals — A wager where the player predicts whether the number of runs scored by the team in a single designated inning. Innings Both Teams to Score - A wager where the player predicts whether both teams will score a run in a single designated inning.

Innings Total Hits - A wager where the player predicts the total number of hits performed by both teams in a single designated inning. Innings Team Total Hits - A wager where the player predicts the total number of hits performed by a team in a single designated inning. Baseball Futures. Baseball season long futures are unique wagers which will be offered from time-to-time. For all season long and future props, all wagers stand regardless of team re-location, change to a team name, season length or play-off format.

Does not include post-season games. All bets are action despite team relocation or team doesn't play all their home games in their current stadium. Baseball Division and League Futures. MLB Division Winner markets will be settled on which team finishes top of the relevant division after the conclusion of the regular season. If two 2 or more teams have the same regular season win record, then ties will be broken using MLB's official rules to determine an outright winner.

If no tie option was made available for any game, wagers will be a push should the teams tie and wagers refunded. MLB League Winner markets will be settled on a team's performance in the playoffs. Regular season records do not count. The result is determined by which team won the World Series. Whichever League the winning team advanced from will be deemed the winner. Whichever Division the winning team advanced from will be deemed the winner.

Wagers will be deemed to have won if the specified team advances to the MLB playoffs. Playoff Series Winner nbsp;market will be the team that advances to the next round is deemed the winner. Wagers for all other markets are void if the required minimum number of games according to the respective governing organizations are not completed, or the number of games changes. For any MLB props to have action, the game must have a minimum of nine 9 innings completed.

If the home team is winning, then the prop wager will have action after the top of the ninth 9th inning. For any MLB player props to have action, the player in question must start the game. The game must have a minimum of nine 9 innings completed. The Baseball Grand Salami will be decided by adding up all the scores for the games scheduled for that day. Points scored in extra innings are included.

For wagering purposes, unless otherwise stipulated in individual Basketball sports wager rules, U. If play is suspended before the minimum time has been reached and is not completed within forty-eight 48 hours of the scheduled start time, all wagers will be voided, and all money refunded, except for outcomes that are already decided. Starting dates and times displayed on our website are an indication only and are not guaranteed to be correct.

If a game is postponed, all wagers will remain active for forty-eight 48 hours after scheduled tip-off time. If we receive news that a postponed game has been rescheduled for some time after forty-eight 48 hours, all wagers on outcomes in that game will be voided. If a game is rescheduled within forty-eight 48 hours of its initial start time and is postponed again, then all wagers will remain active if the game is again rescheduled to start within another forty-eight 48 hours.

Wagers will not be voided unless and until the game is rescheduled beyond forty-eight 48 hours of its most recent start time. These rules apply to both college and professional basketball. NCAA Basketball results are decided using stats from ncaa.

Basketball Wagers. Basketball wagers are accepted in the following manner: Point Spread — A wager in which a player "takes" or "lays" a specified number of points. Overtime periods are counted in the final score and calculation of covering the spread. If the regulations of the competition dictate that overtime is not played in the event of a tied game then the score at the end of regular time will be used for settlement of wagers Money Line — A wager in which the player "takes" or "lays" a specified price.

The team wagered must win the game for the wager to be deemed a winner. Overtime periods are counted in the final score when determining a winner. Overtime periods are counted in the final score when determining Total Points. If the regulations of the competition dictate that overtime is not played in the event of a tied game then the score at the end of regular time will be used for settlement of wagers First Half — Wagers on the first half will be decided by the score at the end of the first half.

If a game does not go the entire first half, all first half wagers will be refunded. Second-Half halftime — Wagers on the second half will be decided based on points scored in the second half. If the entire second half is not played to its completion, all Second-Half wagers will be refunded.

Quarters — Wagers on any specified quarter will be decided on the basis of points scored in that specified quarter only. All specified quarters must be played to their completion or the wager will be refunded. Once a specified quarter is completed, that specified quarter wager will stand regardless of the length of the remainder of the game.

Fourth-quarter wagers do not include overtime periods unless otherwise stated. Highest Scoring Quarter: Which quarter will have most points? Highest Scoring Half: Which half will have most points? Winning Margin: What will the exact scoring difference between the teams be after the final result, including Overtime.

Team Score Over Under: Settled according to the total number of points scored by a nominated team, including Overtime. Last Team to Score: Which team will get the last score in the game? First Team to Score: Which team will score first in the game? The following is the method of calculating straight wagers and determination of payment. Money Lines indicate the line price. In the event of a tie, the straight wager is considered "no action" and wager is refunded.

Parlays reduce to the next lowest amount of selections. Team totals — A wager where the player predicts the total number of points scored by a team in the game, including overtime. First half team totals — A wager where the player predicts the total number of points scored by a team in the first half.

Quarter Winning Margin — A wager where the player predicts the exact scoring difference between the teams in a single designated quarter. Quarter Team Totals — A wager where the player predicts the total number of points scored by a team in a single designated quarter. Quarter Race to X Points — A wager where the player predicts which team will be the first to reach X number of points in a single designated quarter Basketball Props.

Various unique wagers may be offered from time to time, called proposition wagers. When wagering on proposition wagers, unless stated, overtime does count for settlement of wagers. Basketball Player Props. Players do not have to start for action but must play for action. If a player does not take any part in a game, then wagers on that player proposition will be refunded. Wagers can be made on an individual's total points, rebounds, assists, blocked shots, or any other similar statistic or combination of these statistics.

Any proposition which refers to a 3-point shot refers to a shot attempted behind the 3-point arc. A "Double Double" for purposes of Basketball props means ten or more in at least two of the following categories: Points, Rebounds, Assists, Blocks or Steals. A "Triple Double" for purposes of Basketball props means ten or more in at least three of the following categories: Points, Rebounds, Assists, Blocks or Steals.

All Star Props. Dunk Contest Specific. For wagers to have action on a specific player, that player must attempt at least one dunk. In head to head match-ups, both players must attempt at least one dunk for any wager to have action. Three-Point Contest. In a head to head match-up both players must attempt at least one shot for wagers to have action. In a head to head match-up, if players are tied for the most points, all wagers are graded no action and refunded.

For wagers to have action on a specific player, that player must attempt at least one shot. Basketball Futures. Basketball season-long futures are unique wagers that will be offered from time-to-time. For all season long match wagers and division wagering, all wagers stand regardless of team relocation, or a change to team name, season length or playoff format unless otherwise stated. Team s must play in all of their scheduled regular season games for wagers to have action.

Action despite team Relocations or Venue Changes. Basketball Division and Conference Futures. Division Winner markets will be settled on who finishes top of the relevant division after the conclusion of the Regular Season. If two 2 or more teams have the same Regular Season win record, then ties will be broken using the governing body's official rules to determine an outright winner. If no tie option was made available for any game wager, wagers will be a push should the teams tie and stakes refunded.

Conference Winner markets will be settled on team's performance in the playoffs. If there is any change to the post season structure whereby a Conference Finals Series is not possible, or called early, Conference Winner will be settled on the team that advances to the NBA Finals from that Conference. NCAA Conference Tournament Winner will be determined by the team winning the Championship game regardless of any post-season suspension. For Playoff Series Winner, the team that advances to the next round is deemed the winner.

Basketball Grand Salami Prop. The Basketball Grand Salami will be decided by adding up all the scores for the games scheduled for that day the date a game is played on is determined by the start time in the local time zone of that game. All wagers are based on the result at the end of normal time unless otherwise stated. Normal time is the standard two halves of scheduled time plus any time added by the referee for stoppages and injuries.

Normal time does not include any form of extra time added in order to determine a winner. If a match starts, but is suspended before full time is reached and is not completed on the same day local time of where the match is being played , all wagers placed on matches that have yet to be determined will be refunded.

If the outcome of the wager has already been determined at the time of suspension, then the wagers will be settled as normal e. If a match is postponed before the scheduled kick-off for more than forty-eight 48 hours, all wagers will be refunded. If a match venue is changed, then wagers already placed will stand providing the home team is still designated as such.

If the home and away team for a listed match are reversed, then all wagers will be voided. Extra time in-play markets refer to the thirty 30 minutes of play, plus any added injury or stoppage time. Unless otherwise stated any action that occurred during normal time will not count; e. Penalty shoot-outs are not included unless otherwise stated.

All settlements will be based on the official result at the end of the match. Any amendments to the score or other results following settlement, even if made by an official source, will not be taken into account. Wager Types. Money line 1x2 — Money line wagers have three outcomes: home team win, away team win or a draw. Draws occur when the game ends in a tie, all wagers on the home or away team will be graded as losses. All Matches must go full time for action, abandoned games will be No Action.

Paid on the winner of the match at the completion of normal time. Tie Winner — Paid on the team who wins the tie. This could mean progressing to the next round, or in the case of a final, lifting the trophy. This market includes extra-time, penalty shoot-outs, or any other form of tie breaker used by the official body to determine the winner. Spread 2-way— A Spread wager is designed to even up a contest. If one team is given a negative goal value, then the other team will have the same number as a positive goal value.

The spreads can be a number of different values but fall under the categories of flat lines, quarter lines, half lines, and three-quarter lines. Below are some examples. All wagers are paid at the end of normal time. Chelsea 0. This will be paid out on the winner of the match. If the match is draw, then all wagers will be refunded. Chelsea If the result is Chelsea winning by 2 goals exactly e. If Chelsea fails to cover the handicap e.

Handicap line of Quarter ball line are simply a mix of flat lines and half ball lines. The wager is divided into two; the line above the handicap and the line below. If the handicap is If the match ends in a draw, then the 0. Three Quarter ball line are simply a mix of flat lines and half ball lines. The player's wager is divided into two, the line above the handicap and the line below.

If the match ends in a 1 goal victory for Chelsea, then the Spread 3-way — The handicap indicated will be added to the final score to determine the result. In this case if the score finishes , then the score after including the handicap will be and it is a draw.

If the score is then the score after including the handicap will be and the home team is the winning selection. Totals — Totals will be determined by the combined score of both teams. Matches must go to the full time or undecided wagers will be voided. The winner is determined by the score at the end of normal time.

The totals can be a number of different values but fall under the categories of flat lines, quarter lines, half lines, and three-quarter lines. Quarter Lines - These are lines which end in. Betting on Over 2. If the total goals for the match are 2, half the bet is graded as a push the part on Over 2 and the other half is graded as a loss the part on over 2.

If the total goals for the match are 1 or 0, the bet is graded as a loss. Betting on Under 2. If the total goals for the match are 2, half the bet is graded as a push the part on under 2 and the other half is graded as a win the part on under 2. If the total goals for the match are 1 or 0, the bet is graded as a win Three-Quarter Lines - These are lines which end in.

If the total goals for the match are 3, half the bet is graded as a push the part on Over 3 and the other half is graded as a win the part on over 2. If the total goals for the match are 2 or less, the bet is graded as a loss. If the total goals for the match are 3, half the bet is graded as a push the part on under 3 and the other half is graded as a loss the part on under 2.

If the total goals for the match are 2 or less, the bet is graded as a win. Draw - No Wager — Paid out on the winner of a match at the end of normal time. If the match ends in a draw, all wagers will be refunded.

Double Chance — This wager type is split into three 3 selections. This option has two 2 winning selections. Paid out at the end of normal time. Correct Score — Paid out on the score of the match at the end of normal time. Both Teams to Score — A Yes-No wager-type on whether both teams will score or not during normal time.

Adjusted Spread — Alternative spread lines, giving the player more choices. Same rules as the normal spread market. Adjusted Total — Alternative total goal lines, giving the player more choices. Same rules as the normal Total market. Team Totals — Total goal lines for individual teams paid out at the end of normal time. Highest Scoring Half — A three-way market on whether there will be more goals scored in the 1st half, 2nd half, or an equal amount in both halves.

Halftime 1x2 — A three-way wager type on which team will be leading at the end of the 1st half - home team, away team or a tie. Halftime Correct Score — Paid out on the score of the match at the end of the 1st half. Halftime Total — Paid out on the amount of goals scored by both teams in the 1st half.

First Goal Scorer — Paid on the player to score the 1st goal in normal time. Own goals do not count for settling purposes. If the first goal is an own goal all wagers are still live, and the market will be settled on the player who scores the 1st goal that is not an own goal. Wagers on players who have not taken the field before the 1st goal are void. Next Goal Scorer — An in-play wager type paid on the next player to score a goal in normal time.

If the next goal is an own goal all wagers are still live, and the market will be settled on the player who scores the next goal that is not an own goal. Anytime Goal Scorer — Paid on all players who score during normal time. Own goals do not count. All wagers on players who have been on the pitch will stand. Exact Goal Markets - A wager on the exact amount of goals scored during the game, paid at the end of normal time. Win to Nil - A wager on if a team will win the match to nil, i.

Paid at the end of normal time. Win Both Halves - A wager on if a team will win both the 1st half and the 2nd half. If a team wins with the 1st half result being and the 2nd half result being then the team is deemed to have won both halves. If the team wins with the 1st half result being and the 2nd half result being they are deemed to have not won both halves.

Score in Both Halves - A wager on if a team will score a goal in both halves of the game. Halftime Draw no Bet - A 2-way wager on which team will be leading at the end of the 1st half. If the score is a draw at half time all wagers will be refunded. Halftime Both Teams to Score - A wager on whether both teams will score or not during the 1st half. Halftime Spread 2-way - A wager on if a team will cover a designated goals spread during the 1st half.

Half Time Team Totals - A wager on how many goals a team will score in the 1st half of the game. Goals in the 1st half do not count. If the score is a draw all wagers will be refunded. Goals scored in the 1st half do not count. Next Scoring Type - A wager on the method of the next goal that will be scored. Selections are shot, header, own goal, penalty, free-kick and no goal. A shot is a goal scored by any other part of the body than the head, except own goals, penalties and free-kicks.

Corner Markets. Corners awarded, but not taken are not considered. For example, in a soccer match there will be times by which a corner kick will need to take place. Under certain circumstances however, the soccer match will end before the corner kick is taken.

Booking Markets. A booking market in a soccer match is when a player places a wager as to how many penalties he thinks will occur during the course of play. Yellow card counts as one 1 card and red or yellow-red card as two 2. The second yellow for one player that leads to a yellow red card is not considered. As a consequence, one player cannot cause more than three 3 cards. Settlement will be made according to all available evidence of cards shown during the regular ninety 90 minutes play.

Cards shown after the match are not considered. Cards for non-players already substituted players, managers, players on bench are not considered. If markets remain open after the following events have already taken place, We reserve the right to void wagers placed in that time period; goals, red or yellow-red cards and penalties. To Win the Competition — Paid on the team who lifts the trophy at the end of the competition.

Top Goal Scorer — Paid on the player who scores the most goals in a competition. Goals scored in Normal time and extra time count. Goals scored in penalty shootouts to decide the match are not valid. Dead Heat Rules apply. To Finish Top 4 — Paid on all teams who finish in the top four 4 of the competition.

To Reach the Final — Paid on the two teams who qualify for the final of a competition. Name the Finalists — Paid on the correct combination of both finalists of a competition. Group Winner — Paid on the team who wins the group.

In the case of two 2 or more teams with equal records, the winner will be paid on any tie breaker used by the official body to determine the winner. A boxing or MMA bout is considered official once the opening bell has been sounded. The official result will be deemed the one given by the announcer at the end of the fight.

Any post fight disqualifications or changes to the result will not be considered. Boxing and MMA wagers. Moneyline — Wager on who will win the fight. Result given by the announcer at the end of the fight is deemed official. If the draw is not offered for wagering and the official result ends as such, all wagers on the fight result will be voided. Wagers voided in the event of a 'no contest'. For example in a relevant 3 minute round a stoppage at up to and including 1 minute and 30 seconds will be graded as under whilst 1 minute and 31 seconds or more will be graded as over.

Round Wagering — Wagers on the round or grouped rounds in which the fight finishes, will be settled on the official number of completed rounds. For example, if a fighter retires in his stool at the end of the 3rd round, the 3rd round would be the winning round, not the 4th round.

If a fighter is disqualified and a points decision awarded, wagers will be settled in the round the fight was stopped. All wagers voided in the event of a 'no contest'. All wagers voided in event of a 'no contest'. In the event of a match starting but not being completed player retirement or disqualification, etc. A tennis match is deemed to have started with the first serve of the match. Match Walkovers: In the event of a player failing to start the match Walkover , all wagers will be settled as void.

Matches Not Played as Listed: Content and information with regards to starting times of matches on the site should be used as a guide only. Tie-break: For all wagers referring to the number of games played, a tie-break is counted as one game. In-play: If in-play markets remain open with an incorrect score or incorrect server displayed that has a significant impact on the odds, We reserve the right to void wagers.

Moneyline — Paid on which player or pairing will win the match. Game Spread — Paid on the player or pairing that wins the highest number of games after including the specified spread. Set Spread — Paid on the player or pairing that wins the highest number of sets after including the specified spread.

Total Games — Paid on if the total number of games in the match will be over or under the specified line. Correct Score in Sets — Paid on the score in sets at the end of the match e. Matches that are played in a best of 5 set format will include 6 options, while best of 3 set matches will include 4 options. Set Moneyline — Paid on which player or pairing will win the specified set. Set Spread - Paid on the player or pairing that wins the highest number of games in the specified set after including the specified spread.

Set Total Games — Paid on if the total number of games in the set will be over or under the specified line. Player to Win a Set — Paid on if the player or pairing will win a set or not during the match. Will There be a Tiebreak in the Match — Paid on whether or not a tie break will be played during the match.

In-Play Game Winner — Paid on which player or pairing will win a specified game in the match. In-Play Point Winner — Paid on which player or pairing will win a specified point. In-Play Games Point Races — Paid on which player will be first to a specified number of points in a specified game. To Win the Competition — Paid on the player or pairing that wins the competition.

To Win the Quarter — Paid on the player or pairing that wins the quarter they are playing in and advances to the semi-finals. Motorsports Formula 1 - Wager Types and Rules. Any subsequent disqualifications or penalties will not be recognized for settlement purposes. In the event that a race is postponed for more than forty-eight 48 hours after the scheduled start time all undecided wagers will be voided.

Race Winning Constructor — Winning constructor is paid out on the winning constructor of the winning car of the race. Race Fastest Lap Winner — Paid on the official result at the time of the podium presentation. Top 3 Finish — Paid on all drivers who finish in the top three 3 positions in the race.

Top 6 Finish — Paid on all drivers who finish in the top six 6 positions in the race. Top 10 Finish — Paid on all drivers who finish in the top ten 10 positions in the race. Race First Driver Retirement — Paid on the first driver to retire in the race. The driver must start the race for wager to stand, otherwise wager is void.

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